>> #53709Wangcelot2nd Posted on 2022-01-02 07:54:34 McjuniorGohan's animations are really topnotch, you can really see the effort done with the movements... Smooth,organic,erotic. BUT NOW I think the problem lies with his models... Unfortunately some parts of the models appears to be difficult to work with and it messes with the lighting, see how her armpit clips and her crotch muscles are turning to sharp polygons which I believe truly enforces my belief that the reason the games uses cell-shading is to hide the "low-poly" structure of the models they use which makes sense in a game design... you want to optimize your game and you want it to look nice as well... Not to belittle Mc's work but compare his models to Shirakami's GI models, it's clear cut. I believe given enough time and resources and if these naruto models can be refined and upscaled with better textures then rendered with cell-shading will we then have a masterpiece. No Rush bro take your time you're doing great!
>> #54007Anonymous Posted on 2022-01-03 06:22:44 Jesus you send a fucking paragraph
McjuniorGohan's animations are really topnotch, you can really see the effort done with the movements... Smooth,organic,erotic. BUT NOW I think the problem lies with his models... Unfortunately some parts of the models appears to be difficult to work with and it messes with the lighting, see how her armpit clips and her crotch muscles are turning to sharp polygons which I believe truly enforces my belief that the reason the games uses cell-shading is to hide the "low-poly" structure of the models they use which makes sense in a game design... you want to optimize your game and you want it to look nice as well... Not to belittle Mc's work but compare his models to Shirakami's GI models, it's clear cut. I believe given enough time and resources and if these naruto models can be refined and upscaled with better textures then rendered with cell-shading will we then have a masterpiece. No Rush bro take your time you're doing great!